• Players have a ball each, one player is nominated as the tagger.
  • Staying in control of the ball, the tagger must tag the other player, it then reverses and the other player becomes the tagger. 
  • *area size flexible on intended outcomes and player ability

    Alternatives/Progressions: 

    • Timed rounds – each player has 30 seconds to get the most tags, it then reverses and the other player has 30 seconds to beat the amount set 
    • Directional – play as a bulldog style game 
    • Overloaded – can overload the taggers or evaders 
    • Players can create different shapes or ‘arenas’ to play in 
    • Tagger does not have to have a ball if player ability doesn’t allow for it