Academy Arena
GK Match Winning Saves
GK Match Winning Saves
https://elev8coach.com/academy-arena-drill-detail/?drillid=4078
- GK Practice – Match Winning Saves
- First striker passes to the central player who sets the ball for them to run onto and finish 1 touch.
- They then join the queue on the opposite side of the pitch.
- As soon as the central player sets the ball, they turn and set the striker from the opposite queue.
- High tempo is key while maintaining quality of goalkeeping (clean handling) and accurate ball striking.
- Progressions:
- Swap sides on the queues to work on opposite foot
- Condition the strikers that they must take 2 touches or more to work on 1v1 / blocking saves
- Strikers now ‘follow their shot’ and go in goal after shooting – this creates more chaos and GKs must think harder
- (Older / more advanced players only) Strikers clip the ball into the hands of the central player – then then set the ball in the air for a volley / half volley
- (Bigger pitches only) Strikers clip the ball into the hands of the central player – they serve the ball into the air (like a cross) – the striker catches the ball and uses a side volley to shoot at the GK
- Can turn the game into ‘GK Wars’ – if a GK catches the ball, they can dribble and shoot at the opposite GK before the next ball becomes active